Kids
Strategy
Games
Strategy
Games
My Blog
March 8, 2010 : Pentominoes V1.00
This fine and tricky puzzle include a helpful fonction to show you how much solution
you have to solve it.
Take a little bit of time to explore this possibility.
Have a nice game ! :)
you have to solve it.
Take a little bit of time to explore this possibility.
Have a nice game ! :)
February 27, 2010 : News
I am working on two projects :
* Knight Adventures (it will probably be the final name of Zombi project):
a rpg adventure in 2D with cartoon'style. A lot graphic's to do...
I am also preparing some scenarii, quest, monster, treasures, traps, sounds, music... hé hé ;-)
If it please to players, i will probably make several adventures with the same style.
* Pentaminos:
I think it's a very good puzzle for kids. But it is a little bit to hard for younger ones.
So i am going to include a help function in it.
The interface "normalization" of "Crossing Figures" and "Black Hole" will be downloadable in
the beginning of March.
"Pentaminos" will be ready for download under two weeks.
"Knight adventure" take more time to build so i can't tell when it will be ready.
Have a nice week ! :)
* Knight Adventures (it will probably be the final name of Zombi project):
a rpg adventure in 2D with cartoon'style. A lot graphic's to do...
I am also preparing some scenarii, quest, monster, treasures, traps, sounds, music... hé hé ;-)
If it please to players, i will probably make several adventures with the same style.
* Pentaminos:
I think it's a very good puzzle for kids. But it is a little bit to hard for younger ones.
So i am going to include a help function in it.
The interface "normalization" of "Crossing Figures" and "Black Hole" will be downloadable in
the beginning of March.
"Pentaminos" will be ready for download under two weeks.
"Knight adventure" take more time to build so i can't tell when it will be ready.
Have a nice week ! :)
February 13, 2010 :
*Website improvement : to avoid a too long webpage, i create a news history webpage accessible
by a link at down homepage.
*Links change : several website are going to have link on my production. So i have to give a generic
name for my products to link on last version. So setup's name doesn't include anymore version number. Olds setups will be erased in March. Think about it if you have a link on them...
*Links change 2 : several users told me "Crossing Figures" was not accessible due to a space char in file name. I replace it by underscore.
*Map updated : the limit of statistic server is raised. So the map will contain only the last 500 connexion point. I am sorry but i don't have access to rise up this limit, the server is not mine. :(
Have a nice week ! :)
by a link at down homepage.
*Links change : several website are going to have link on my production. So i have to give a generic
name for my products to link on last version. So setup's name doesn't include anymore version number. Olds setups will be erased in March. Think about it if you have a link on them...
*Links change 2 : several users told me "Crossing Figures" was not accessible due to a space char in file name. I replace it by underscore.
*Map updated : the limit of statistic server is raised. So the map will contain only the last 500 connexion point. I am sorry but i don't have access to rise up this limit, the server is not mine. :(
Have a nice week ! :)
February 6, 2010 : News
I am actually working on Zombi project (program's name will be different, don't be afraid :).
I am also working on different puzzle. I try to find original puzzle to program. But classical are also
good to do... ;-)
All games interface will be "normalized" soon (for example : white background under button).
Have a nice week !
I am also working on different puzzle. I try to find original puzzle to program. But classical are also
good to do... ;-)
All games interface will be "normalized" soon (for example : white background under button).
Have a nice week !
January 27, 2010 : Minor updates available
These updates concern all the games wich did'nt have a logo page.
I have included a logo page at the opening.
If you have already downloaded these versions, it don't worth the download.
(except if you like logo ;-)
That's why i did'nt change version number. I just add a "b" at setup version number.
These versions are downloadable from PC/Windows Games
January 26, 2010 : Marienbad v1.00
A fine and quick puzzle to warm your brain !
Zombi project is still on building.
January 18, 2010 : Othello v1.04
Othello is updated to v1.04. some little improvement :
- program save computer resources (this improvement justify the download)
- a screen bug is fixed
- a "starting with white bug" is fixed.
- a little first page is included
Zombi project is still on building.
Marienbad project is open.
December 15, 2009 : Zombie Chase project
The map editor is finished. Our hero is going to make its first steps in the first map...
(and probably it's first collides with sprites :)
December 10, 2009 : Zombie Chase project(and probably it's first collides with sprites :)
The principal animated character is finished ! He can stay, move, run, attack in 4 directions.
(maybe in 8 directions in the future, i will estimate the opportunity of that point with some tests
in a map)
I am now building a map editor.
December 8, 2009 : Zombie Chase project(maybe in 8 directions in the future, i will estimate the opportunity of that point with some tests
in a map)
I am now building a map editor.
I build a game with animated characters. A kind of action/rpg game in a heroic fantasy
world. Because of the animation, I have to manage many images. (For example: a character
with 6 states (stopped, walking, running, attacking, hited) in 4 directions(managements) in
9 images of animations by movement requires 6x4x9=216 images. I shall put some screens soon.
November 23, 2009 : Atoms v1.0world. Because of the animation, I have to manage many images. (For example: a character
with 6 states (stopped, walking, running, attacking, hited) in 4 directions(managements) in
9 images of animations by movement requires 6x4x9=216 images. I shall put some screens soon.
This little puzzle will sharpen your brain a little bit.
November 21, 2009 : Black Hole v1.1
Version evolutions :
- centering boards
- including a solutions screen
- propose only even numbers square
November 15, 2009 : Black Hole v1.0
This little puzzle will sharpen your brain a little bit.
November 14, 2009 : Crossing Figures v1.0
This little game is ideal to help young kids to learn figure values
and simple addition. Well, be careful, at level 3 this software can beat an adult...
November 10, 2009 : Othello for Kids v1.03
I add a button "Hint" wich give a level 3 hint.
At the end of the game, a message say who win.
Little sentence (ex:"I think...") are displayed for 1 second.
November 5, 2009 : Othello for Kids v1.02
I add a button "Normal" and "Fast" concerning temporisation.
i change the name of button "Play" for "Move" wich is more accurate.
I add a line "Black to move" and "White to move".
Content
This
Web page contain informations about developpment of future games and
about version evolution. The latest versions are always on PC/Windows
Game page.